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AI Insights · Timothy · April 2024

Top 5 High Fantasy Games Performance on Unified Platform in South America Q1 2024

In Q1 2024, the top 5 high fantasy games in South America showcased varied trends in weekly downloads, revenue, and active users, with notable performances from Coin Master and Clash Royale.

Top 5 High Fantasy Games Performance on Unified Platform in South America Q1 2024

In the first quarter of 2024, the top 5 high fantasy games on a unified platform in South America exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at their trends:

Coin Master from Moon Active saw a steady increase in weekly revenue, peaking at approximately $454K in the final week of January. Weekly downloads showed a downward trend, starting at around 122K in the first week of January and dipping to about 57K by early March before recovering to 69K in the last week of March. Active users fluctuated, starting at 1.2M and ending at 1M.

Clash Royale by Supercell experienced varying weekly revenue, with the highest being around $254K in the first week of January and the lowest around $151K at the end of January. Weekly downloads began strong at 222K, reaching a peak of 270K in the second week, before stabilizing around 171K by the end of March. Active users remained robust, with minor fluctuations, maintaining around 19.8M weekly.

League of Legends: Wild Rift from Riot Games had its highest weekly revenue of approximately $191K in mid-January, with a general decline to about $120K by the end of March. Weekly downloads were relatively stable, hovering around 44K to 59K. Active users showed a decreasing trend, starting at 788K and closing the quarter at around 636K.

Clash of Clans, also from Supercell, witnessed a peak in weekly revenue of about $207K in the first week of January, gradually decreasing to around $99K by the end of March. Downloads fluctuated between 57K and 75K, while active users remained steady, averaging around 4.9M weekly.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a varied revenue stream, peaking at $170K in early January and ending at about $166K in the last week of March. Weekly downloads showed an upward trend towards the end of the quarter, starting at 130K and reaching 148K. Active users remained relatively stable, around 1.5M weekly.

These trends highlight the dynamic nature of high fantasy games in South America. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024